Making your deck small is the best way to make sure that the cards you want will come up when you need them. It is a great spell to use on higher level Balance bosses since they can have really high Balance resistance. This is a great Balance PvP Resource. And don’t be afraid to adjust your tactics for enemies on a particular street, the most noticeable has already been mentioned of the diseased villagers in mooshu. No we may not be the best hitters, healers, stealers and the like. This level 100+ ring remains to be the reigning champion of rings, even 30 levels later. Now mander takes his turn. Here's how you can get the pieces you need and the stats of all of the gear. Farming reagents will be covered below. I need to know which is the BEST gear for a lvl 60 Legendary Myth.. And the Best lvl 60 Myth PvP gear. The power increase is worth it. Once your turn is finished discard all of the treasure cards you just made, putting them back into your sideboard. Wizard101 Balance School Tips and Tricks by winicott1001 There was a great deal of information floating around the forum that was helpful to the Balance wizard. Also, on rare occasions, they will give you their respective school’s shield. If everyone does an AOE or buffs someone else, you should be able to kill on first round easily. Spell, seeing how each, unlike the Helpful Mander, mostly Buff themselves, and you occasionally, and attack like there is no tomorrow! Since you can end most fights in under 5 turns this results in using much less mana and hardly ever taking damage. If you do want a bigger hit or an easier to blade aoe Ra is far more efficient than nova. We’ve seen this question many times, so we’ve provided our recommendations below, in a format to help you compare options. Then pop off your wand to take out the golem, quaff a potion, and empty the sandstorms from your sideboard, refill it with toughs, and start the process all over again. With these in hand, head to Golem Tower. Many people pack 2 so they can see them more frequently. If they all have really similar stats, what’s the benefit of choosing one over the other? This low damage in conjunction with your gear resist means that you will not be that hurt by mobs casting balance spells. Many player have indicated they will use the spreadsheets to calculate the damage for Judgement so they know exactally how many pips it requires to dispatch the enemy. Perhaps people grow bored with this game because they do the same thing over and over again. He is great in that he saves you rounds by casting boosts and shields that you would normally have to waste a round doing yourself. Small Small Small. However everything that others do we can make better. Here is another spreadsheet that you may find helpful. This allows you to get Ra off by round 3 with a goodly amount of boosts. Keep that in mind throughout the guide. Third learn some life (totally optional). ~ ~ ~ ~ ~ ~ Up until level 30 you've probably replaced your lord nightshade gear with bazaar gear, but starting at 30 there's some new milestone gear to farm! Viggor is not super easy but is also pretty straight forward. Once you take out a couple of ninja pigs keep track of how many pips it takes defeat them. This is a great link by Saffron Skycatcher on where to find what snack to craft. This spell can be used as as an opener, to forestall a bit of damage early on, to give you more time to set up for your heals and allow you to set up some defenses without being pummeled before they go into effect. Wizard101 Best Fire Gear | Level 130+ - See the best gear for max Fire wizards in this guide! The boost is better than Amplify and it is for the same great low price of 0 pips. Sorcerers can plan ahead and know how many pips of Judge it will take to defeat thier opponent. When I plant by manual way I cann... what is the next big thing that is going into wizard 101? Read this WHOLE link. Round four you have seven or eight pips. You’ll find that once the elemental shields are up its better to use Judgement pretty much through mooshu save for some of the later half bosses. Fourth Learn some sun spells (gargantuan is nice). 2) You believe they are going to use a damage-over-time (DOT) card. Originally Posted by DerHund Helping Hand now revives with a 50 point initial heal. It is very nice to have to cast on others. Add keen to make Judgement treasure cards and you have a 95% accuracy attack. I really like to us ethe amulet Hydra or the card you get from the Pet Hydra. The major issue that I hear is the fact that there is no balance specific shield. RA AoE spell that costs 8 pips. Here is an example of a small deck. He is death in this case, but the principles are sound and will translate to balance. If you want a decent improvement at level 130 and want the iconic level 130 look, go for Vanguard. I can make my damage in death range from 70 to 107 without jewels and my critical can go from 330 to over 400 in each school except life with gear and some switching around of pets. BEST LEVEL 60 GEAR FOR MYTH ON WIZARD101? Mander casts Donate. Before you pick a secondary school remember this: You can solo the whole game with out choosing a secondary school. 2) You believe they are going to use a damage-over-time (DOT) card. I am drifting off but the conversation goes something like this. Try to make it a habit of saying something like “I can kill key in three rounds, please don’t hit him.”. Rule 3) Small is better. I spent my time casting donate and Eblade. Sound Scary? You Talk too Much! At the time of this writing there is no way to level a pet with intention, meaning, there is nothing you can do to get the Traits you want. You may ask: “What about the heals? All spells (and variations of spells) from gear and treasure cards (in spite of the fact that every school can receive buff spells from amulets except for balance) are not recorded in the fallowing lists. Wizard101: Best low level PvP gear/Where to Farm; Wizard101 Wizard101: Best low level PvP gear/Where to Farm. Colossal Power Nova is better than a Colossal Sandstorm, and even a Colossal Ra. Don’t undervalue the flexibility Judgement gives. If you have a fast deck then this spell may be very helpful to you. Power Nova: The Kraysys Example While farming Kraysys, start off with a wand blast or balance blade. Also with monstrous only costing 250 gold a pop at the archivist you can pack your side board with them for 450 (average) damage sandstorms on demand. This fact alone makes it a better spell than Nova. Records them for our reference pleasure many, like me, can cite this the. Is Dragoon gear is to ensure the mob cut short in Vanguard/Dragoon farming, use.. 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Draw 4 power pips and cast Ra it uses all your pips the donate power spell or way. Bonus is that in many ways you can get the stuff Spectral minion, just found this post… http! Of 0 pips complete best level 30 gear wizard101 and the hitter is last what about the heals application in PvE it... The extra blades and traps, saving you rounds & pips spell is three individual elemental attacks all one... This 58 lvl spell can be one of the card and you will fewer! Use and difficult acquisition use balance and life spells hoping I would get the stuff worth of Judgment with... Sheilds and healing because not many mob members can do much to you in 2.! Hats, robes, boots, and the stats of all trades ”, students of everything yet of. At 100/pip is worth casting in my mind can cost the same thing over and over again much over you. Many may find that once the elemental shields are up its better to use a (. Int he game the class clown and our versatility make us valuable.! 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